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Ms. Pac Man - Java Game

Ms. Pac Man - Java Game

Ms. Pac Man - Java Game

Platform: java | English | Size: 14 Mb | Screen Size: All | Hf-Fs
The world-famous classic arcade game. The game has 256 levels, several designs of labyrinths and different levels of complexity. This game is already one of the most popular mobile games in the U.S..
Screen sizes: 128x128, 128x160, 176x208, 176x220, 240x320, 320x240, 352x416, 360x640, 480x800.
New Java Games Pack 2010

New Java Games Pack 2010

Best New Java Games Pack
10 Games | Java | 128x160 ~ 240x320 | 56.9 Mb
Best New Java Games Pack

Best New Java Games Pack


Best New Java Games Pack

10 Games | Java | 128x160 ~ 240x320 | 56.9 Mb
Java 1.4 Game Programming

Java 1.4 Game Programming
Java 1.4 Game Programming
Wordware Publishing 2003 | 647 | ISBN: 1556229631 | PDF | 10
With the release of Java 1.4, it is now possible to develop more advanced computer games using the Java language than ever before. Java 1.4 Game Programming focuses on the technical aspects of game programming using the latest release of Java, beginning with an introduction to the Java programming language and building upon that knowledge by exploring the key elements required to develop games, such as graphics, input, sound, and networking. Features new in Java 1.4, including full-screen exclusive mode, new graphics features, and NIO networking, are also covered. * Gain a solid foundation in the Java 1.4 language. ...
New Racing Java Games Pack

New Racing Java Games Pack
New Racing Java Games Pack
45 Games | 128x160 ~ 240x320 | 59 Mb
Practical Java Game Programming


Practical Java Game Programming
Practical Java Game Programming
Charles River Media | June 2004 | English | ISBN: 1584503262 | 508 pages | CHM | 10MB
New Mobile Java Games Pack

New Mobile Java Games Pack


New Mobile Java Games Pack

12 Games | 128x160 ~ 320x240 | 25.1 Mb
Java 1.4 Game Programming

Java 1.4  Game Programming

Java 1.4 Game Programming By Andrew Mulholland
Publisher: Wordware Publishing 2003 | 647 Pages | ISBN: 1556229631 | CHM | 10 MB

With the release of Java 1.4, it is now possible to develop more advanced computer games using the Java language than ever before. Java 1.4 Game Programming focuses on the technical aspects of game programming using the latest release of Java, beginning with an introduction to the Java programming language and building upon that knowledge by exploring the key elements required to develop games, such as graphics, input, sound, and networking. Features new in Java 1.4, including full-screen exclusive mode, new graphics features, and NIO networking, are also covered.
Killer Game Programming in Java

Killer Game Programming in Java


Killer Game Programming in Java
O’Reilly | 2005 | 0596007302 | CHM | 12.7 MB
www.amazon.com/Killer-Game-Programming-Andrew-Davison/dp/0596007302


Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy’s Politika, and scores of others have earned awards and become bestsellers.

Java Game-Pac-Man Party

Java Game-Pac-Man Party

Java Game-Pac-Man Party | Platform: java | Size: 5.5 Mb | Screen: All | Year: 2010
Celebrate the 30-year anniversary of the famous hero of the video games - Pakmaya, who rolled into this honor big party! Waiting for you a lot of fun mini-games - from firing cannons to eating dots on speed! Conquer all the third game zones and get into the atmosphere of the classics of the genre!
Java 1.4 Game Programming

Java 1.4 Game Programming

Java 1.4 Game Programming By Andrew Mulholland
Publisher: Wordware Publishing 2003 | 647 Pages | ISBN: 1556229631 | CHM | 10 MB
Java Books & Example Collection

Java Books & Example Collection
Java Books & Example Collection | PDF & CHM & Java | 636 MB

Addison Wesley - Java Development on PDAs (2003).chm
Addison Wesley - Java Performance and Scalability Volume 1.chm
Addison Wesley - Java Tutorial (2000) 3Ed.chm
Addison Wesley - Micro JAVA Game Development (2002).pdf
Addison Wesley - The Design Patterns Java Companion (1998).pdf
Addison Wesley - The Essence of Object-Oriented Programming with Java and UML - 2001 - (By Laxxus.pdf
Addison Wesley - XML and Java 2Ed (2002) Ru.chm
APress - Java Collections (2001).pdf
APress - Java Regular Expressions.chm
APress - wireless java developing with j2me (2003) 2ed.chm
ConcurrentRealTimeProgrammingJava.chm
Beginning Java Game Programming

Beginning Java Game Programming

Beginning Java Game Programming

Course Technology 2007 | 368 | ISBN: 1598634763 | PDF | 44 Mb

Are you serious about learning how to create real, Java-based games for fun and sharing? Do you have a basic understanding of the Java programming language? If you?ve answered yes, then you are ready to get started building web-based 2D games from scratch using the latest version of the Java Development Kit! "Beginning Java Game Programming, Second Edition" is a hands-on guide that is perfect for beginner-level game programmers who want to quickly and easily learn how to create games using Java. Written in simple language, the book teaches each new skill using engaging tutorials, followed by end-of-chapter questions and exercises to help reinforce what you?ve just learned. Each chapter builds upon the previous ones, allowing you to repeat and practice the techniques covered. You?ll begin with the basics of writing a simple 2D game using vector graphics, move on to utilizing Java?s advanced 2D library to add animation and sound effects, and end by creating a professional, sprite-based game full of interesting artwork and details that you can share with others on your own website! ...